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What was that about the next chapter getting "heated"?

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Volcano mechanics in action! Ignore the obvious placeholder graphics while you try to avoid melting.

Hey lads! SAGE DEMO is finally in GAMEJOLT with all updates!

Alternate Version HERE: https://pinkysimp.itch.io/daris-venture-sage-demo

Let it not be said that Nightmare is the only one with a cool air mobility tool!

This is the grappling hook - it lets you snag nearby walls or enemies for a lightning-fast approach! It should make a very versatile tool for Tuhrahkkkii's kit.

The Cool Stuff continues!

The Move List / instructions page tells you what all your moves are! You can also find some handy tips to help you elevate your combat from noob to pro level.

Definitely check it out if you feel lost!

Here's the first glimpse of the Cool Stuff of 2024: The redesigned pause screen!

This is a much prettier, and (hopefully) more intuitive way to change your gear mid-level.

And yes, this is based on that mockup from earlier - it was too good to leave out.

Happy 2024, Jolters!

I've got a lot of cool stuff planned for this year, and I can hardly wait to show it to you!

For now, Tuhrahkkkii's Chapters 1-3 are all (re)done.

Tune in next time, when things start to get a little... HEATED.

Merry Christmas everybody!

Cutscenes for Tuhrahkkkii's chapter 1 & 2 are now done, so that's about 1/3 of the story for Phase 2 complete.

Also, I made a balance pass to the final boss. Perhaps I'll show off to you some time this coming month.

testing the 3D system in construct 3

I got used to the 2D system being very easy and having an idea of ​​the logic of collision, attack and movements,

From my first impressions, the 3D system is quite complicated to use but you get the hang of it

Unfortunately, I've hit a creative block writing story content.

So what's the best cure for creative block? Doing something else!

So here are some design concepts I'm playing with for an eventual sequel.

Design notes below \/

Tunes & Tweaks (v1.1.0 update)

Hello players! Welcome to our first post-release update! Phase 2 (the Tuhrahkkkii update) is still ongoing, but in the meantime I've got lots of things worth releasing a new build for.